OC6 Talk / The 3Ds of Immersive Media: Discover, Design and Distribute
You spoke, we listened. Workflows, ingestion, and distribution for immersive-media creators have been riddled with friction over the past several years. Join the Facebook AR/VR Media team to learn about new opportunities and approaches for creation, ingestion, and distribution of your content...
Recording and livestreaming from Oculus Quest, with audio
Oculus Quest and Oculus Go have a screen recording feature built-in, but if you’re looking to livestream in realtime or to record with audio synchronization, you might find one of these options more useful. Also, you can use these methods to cast both video and audio to a display for use at parties and other ...
How to upload 3D-180 VR video to Facebook
In June 2018, Facebook announced support for 3D-180 video. Along with that post, Facebook made available a detailed PDF guide for how to stream or share 3D-180 video on Facebook. This post is a condensed version of that guide, and focuses on uploading video to personal profiles. Uploading 3D-180 video to a Facebook page (vs a personal profile) is relatively ...
Oculus Go video demos using a media server and wi-fi access point
I’ve tested the Oculus Go VR headset extensively with Synology NAS units as media servers (using the Gallery app in the headset), and it’s worked flawlessly for videos, even at high bitrates. My standard method of loading video content onto my Go is to copy video file(s) over the network onto my Synology NAS, browse to the ...
Playing local and cloud-stored 360 and 180 videos in Oculus Go (VR headset)
I’ve been getting this question from a bunch of people, so I wanted to write it up for sharing. Oculus Gallery for Oculus Go is a wonderful player for playing back local and cloud-stored personal video. It supports 360 and 180 (mono and stereoscopic) and flat video, and also supports spatial audio. If a user’s goal is ...